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Channel: Latest Questions by Ben_the_Lad
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Pause Script Suddenly Stops Working

Hello, I had a simple pause script (adapted from [this tutorial][1]) that I built last night. It worked very well and was 100% reliable. Tonight, it seems to have broken, though I've made no changes to...

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Accessing Script in All Children

Hey Community, I'm beating my head against the wall with a simple problem: I want to call a method in all of my GameObject's children. This C# script works *perfectly* on the first child in my...

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Bouncing off Walls in C#

Hey everybody. I'm stumped on a physics related question. I created a player controller and couldn't get the feel I needed out of Unity's built-in physics, so I coded my own movement, but that also...

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Acceleration and Inertia in Top-Down 2D Game (C#)

Hey everybody! I'm working on a prototype of a player controller that's more or less a guy on a bicycle. The game is built in 3D but is for all intents and purposes a top-down 2D driving game. I'm...

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Pause Script Suddenly Stops Working

Hello, I had a simple pause script (adapted from [this tutorial][1]) that I built last night. It worked very well and was 100% reliable. Tonight, it seems to have broken, though I've made no changes to...

View Article


Accessing Script in All Children

Hey Community, I'm beating my head against the wall with a simple problem: I want to call a method in all of my GameObject's children. This C# script works *perfectly* on the first child in my...

View Article

Bouncing off Walls in C#

Hey everybody. I'm stumped on a physics related question. I created a player controller and couldn't get the feel I needed out of Unity's built-in physics, so I coded my own movement, but that also...

View Article

Acceleration and Inertia in Top-Down 2D Game (C#)

Hey everybody! I'm working on a prototype of a player controller that's more or less a guy on a bicycle. The game is built in 3D but is for all intents and purposes a top-down 2D driving game. I'm...

View Article

Browsing index pages (8 articles)


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